Today's blog is about how to beat TARR THE TERRIBLE ... one of the six Pet Battle Master Tamers in Draenor.
Tarr the Terrible is the Nagrand area Tamer.
(I usually do in order of Ashlei, Vesharr, Taralune, Tarr, then
hearth to my Garrison, heal pets for free, and then go do Cymre and last
with Gargra. However if you are doing it via flight points w/o stopping
at the Garrison, I switch Gargra and Cymre around)
To get to Tarr the Terrible .... I take a flight to the Rilzit's Holdfast, Nagrand flight
point from the Talador flight point. Once there I get on my flying mount.
His coordinates are 56.3, 9.9. He's in a hut on the back side of The Ring Of Blood.
You can see - here - on my map of Nagrand, I have a circle around my cursor ... This is me in his hut.
So this is the route that I normally go ... hopefully I can explain it well ....
Here I am at the flight point. On the other side of the two-headed mount, there is a path...
You want to head down the path (again I have flying but I'll explain it for both.)...
You'll go down the path a ways and you'll hit this "Round-About" ... with all these creepy ogres.... unless you are an ogre, then ... yeah ... you are an exception to the rule, clearly! About where the arrow head is .... is the large camp.
I am about where the arrow head was in the last picture. To the left, there is a set of stairs, you want to go up ...
Then at the top of those stairs - you want to o to the right and go up another set of stairs ....
At the top of those stairs, on the other side of the Ring of Blood, is a 3rd set of stairs leading up to a hut....
This is the hut....
This is Tarr.... Um... well, the skull of his belt is so fashionable ...
These are his little ... beasts.... three armored murlocs.... they are usually found facing the walls ... as if Tarr has put them in the corner. Gladiator Deathy is on one side by himself.
Gladiator Murkimus is on the other side with Gladiator Murkalot.... most likely to keep Murkalot in line. Because frankly.... Murkalot, I suspect, is a shameless drunk....
As you can see .... he's a bit of a handful.
My team, that I use is....
Slot 1: CARRY PET (or Elekk Plushie) with at least 900 health...
Slot 2: Scooter the Snail : Absorb, Shell Shield, Dive
Slot 3: Jungle Grub : Consume, Sticky Goo, Leap (I don't use the Sticky Goo)
Now you can use any number of snails for Scooter the Snail (Slot 2) with the exact same abilities ...
Mudshell Conch
Rapana Whelk
Rusty Snail
Shimmershell Snail
Silkbead Snail
Zoom
You can use these in replacement for Jungle Grub (Slot 3) with the exact same abilities...
Gladiator Murkalot (AKA: the drunk one) comes out first, but he doesn't stay out long.
Murkalot VS. Carry Pet: Any attack
Murkalot stuns himself, and he switches to another pet. So you switch out your Carry to your snail (whichever one you are using. In my case it's Scooter.) So Tarr will switch out his Murlocs a lot, and sometimes you gotta adapt ....
Deathy VS. Scooter the Snail: You immediately want to throw up your Shell Shield (2) to protect you from the Scorched Earth...and then spam Absorb (1) until you have one more round to your Shell Shield, and then you refresh your Shell Shield (2). Then spam Absorb (1) again until Deathy dies.
Once Deathy dies, Murkalot comes back out. He is generally out for 3 rounds before he stuns himself again and retreats.
Murkalot VS. Scooter the Snail: You want to just spam Absorb (1)
Murkalot falls back allowing Murkimus in....
Murkimus VS Scooter the Snail: Spam Absorb (1) until Murkimus Leaps. Once he Leaps, you want to hit your Dive (3) ... and you'll go underground before he can hit you with the hard Leap, and therefore escape the damage that the Leap has. But Scooter will most likely die after this happens (with in a turn or two) and sometimes he does die prior to the Leap, but it's all good. You want to just spam Absorb on either side of the Leap until you (Scooter) dies.
Murkimus VS. Jungle Grub: You want to alternate between Consume & Leap. Consume has a one turn cool down. So you'll hit Consume (1) first, and then Leap (3). Every time Consume (1) isn't on cool-down you hit 1 and anytime it is, you hit 3, until Murkimus dies.
Then Murkalot comes back out, and guess what ... he can't stun his fool self anymore, so he has no choice but stay in the fight now, his two buddies are dead. And after all thatMurkimus did for him!!
Murkalot VS. Jungle Grub: It is the same thing as Murkimus.... You want to alternate between Consume & Leap. So you'll hit Consume (1) first, and then Leap (3).
Every time Consume (1) isn't on cool-down you hit 1 and anytime it is,
you hit 3, until Murkalot dies too, and you are finished until ... well.... until tomorrow.
Once you finish this fight, your Carry pet should be a lvl 22 (thereabouts) ...
At this point I usually just hearth to my Garrison and use the flight point from there to Cymre Brightblade. Finding your way back to the flight point is a little tricky.
Today's blog is about how to beat TARALUNE ... one of the six Pet Battle Master Tamers in Draenor.
Taralune is the Talador area Tamer.
(I usually do in order of Ashlei, Vesharr, Taralune, Tarr, then
hearth to my Garrison, heal pets for free, and then go do Cymre and last
with Gargra. However if you are doing it via flight points w/o stopping
at the Garrison, I switch Gargra and Cymre around)
To get to Taralune .... I take a flight to the Talador flight
point from the Spires of Arak flight point. Once there I get on my flying mount.
Her coordinates are 49.0, 80.4. She's on a platform that comes out over the lower area of Retribution Point,
I usually get on a flying mount once we land. I turn around and look out ...towards the building
Fly up and out, and turn right ......
In the distance you'll see some platforms sticking out from the upper area sticking out over the lower area...
Here is the one you want.....
Once you get closer, you can see her....
If you have a ground mount - you turn towards the Sanctuary after you land, and then you go out and head right .... you have to run down a little ways,
Taralune has three moths. Serendpity, Grace and Atonement.
So when you are picking out your CARRY PET for this ... you'll want to make sure that which ever battle pet you are looking to leveling up is over 800 health.
My team, that I use is....
Slot 1: Chrominius with Arcane Blast, Ancient Blessing and Surge of Power
Slot 2: CARRY PET (or Elekk Plushie)
Slot 3: Sprite Darter Hatchling with Arcane Blast, (doesn't matter), and Moonfire
(or Nether Faerie
Dragon if you don't have a Sprite Darter Hatchling)
You will be up against 3 Moths! Serendipity, Grace, and Atonement ...
Serendipity (1546) *Flying
Feedback
Cocoon Strike
Counter Spell
Grace (1546) *Flying
Slicing Wind
Call Lightning
Moth Dust
Atonement (1546) *Flying
Alpha Strike
Nimbus
Moth Balls
Chrominius vs Serendipity
1. Arcane Explosion, will get blocked/Stunned
2. Arcane Explosion to break Cocoon
3. Ancient Blessing to heal up for the big hit
4. Arcane Explosion x2 for AoE damage
5. Pass so you don't break the cocoon
6. Ancient Blessing again to live longer
7. Surge of Power to finish off the moth
Chrominius will die to lightning storm, but thats fine, he
soaked it for us.
SWAP to carry pet, then instantly switch to Nether Faerie
Dragon (or if you are lucky enough to have a Sprite Darter Hatchling)
Okay ..... this quest line is both a lot of FUN and super FRUSTRATING!
I spent most of my evening and an hour or two this morning trying to get this quest line done to not only get my Katy Stampwhistle Mailbox Toy .... cuz let's face it, who couldn't use a mobile mailbox??? .... and my Mailemental Battle Pet because..... honestly .... I'm obsessed with Battle Pets.... it's my THANG... ew, where did that come from.....
ANYWAY ...
I subscribe to a few Battle Pet YouTubers ..... but I adore HazelNuttyGames ... She has a YouTube I will add at the bottom you can watch. I look at her videos first ... so most of my pet teams is from her suggestions - or a combo of hers and other peoples depending what I found that worked for me.
Basically - to start out the quest, you camp ONE PARTICULAR mailbox in the NEW Dalaran (Broken Shores) .... it's the one right outside the The Violet Citadel, at the bottom of the stairs leading up to the building. The "LOST MAIL" can be found on the ground. The spawn for it reappearing is thought to be around every 3 hours. But it only shows up at that mailbox, just that one. So you will probably find people camped, waiting, and then it's like Black Friday when it appears. Toons punching each other, feet in faces, the cows, holy moly ... they hit like a ton of bricks!! But the undead are easy to break. Just saying....
There is two OTHER ways to get a "Lost Mail" also .....
1: You can buy it off the AH .... This is what I did ... because I got tired of camping for it and got crushed by too many cows....
I actually got mine for 26K last night. (this is on Uther/Runtotem)
2: When someone completes the quest (completing up through the SHORT Game) ... they then get the Katy Steamwhistle Toy (your new portable mailbox!) ... and you also get a "Lost Letter" (the pet you don't get until you do the LONG game, 30 letters in a minute) ... now you might wonder, what the hell you are going to do with that damn letter when you just finished the quest line, butttttt..... If you like someone, like if they are your friend, and you know that they need it too, you can wave it around in their faces .... and tell them to start sucking up to you ... and you might share. OR ... you can post it on the AH for a little extra cash. Now, when this first became available I saw the "Lost Mail" up on the AH for over 100K ... now I got mine for 26K ... so depending on your market, you could make a few copper anyway ... So your new "Lost Letter" is to share or sell...
I already sent mine to my husband.... because, well.... if I didn't I might end up with divorce papers even though he told me to go ahead and post it on the AH <--- it was a trick.
Once you got the "Lost Mail" ... your first stop is the Black Market Auction House Lady (Madam Goya) down in Dalaran Underbelly ... after you do all that, you go visit the mailbox, because the next part of your quest goes there (you don't get anything from Madam Goya)...
So go to your mailbox and pick up your next step. Then you go to the Dalaran Mail Room....
So this is the ONE and ONLY mailbox.... see the grassy knoll there.... well, you walk that way and about where the dragon is (up in the air) ... is about where you want to go (but on the ground)
So you keep walking .... through the graveyard.....
And when you come to the Pet Cemetery (watch out for lil Gage! You never know!!) .... anyway, look to the right....
You'll see this tube that comes up out of the ground. (See the post above where I wrote Pet Cemetery... that's part of the gate around the Pet Cemetery) ...
.... so you click on the tube and you are magically dropped into the Mail Room!
When you get in there, it's kinda Harry Potter like... which makes me squeel like a fangirl ... cuz I'm weird....
Dude has a lot of "lost" gold.... ummmmmhummmm ... just sayin.....
and when I saw Pepe!!!
Yeshhhhhhhhhhhhhhhhhh :D
So first you bop around the room clicking on the flying envelopes.... super easy.
Then you are told to get a bag of solid stone (which is in the Mail Room, sparkling) ... and you need to (click on) the bag of soild stone (which makes you move like you are walking through molasses) and you gotta go toss it through a portal.
So you click on the tube to exit. It doesn't matter if you mount up or what you do, you won't move faster. Anyway - once you get back out to the ONE AND ONLY mailbox ... heehee.... you hang a left. I literally went the entire circle ... so you hang a left at the mailbox and you run all the way down to that ... what is it, I think ... a bank right? Anyway .... you run all the way down to the end of the line, and then when you get into the little courtyard, you'll see the gate to the left ... and once you get up to it, you'll see a little stone button appear on the bottom of your screen and you just click on it, and the bag will be sucked into the portal....
Then you run back to the Mail Room....
Then you are sent to get "forgotten loot" from Lord Voldemort ..er .... The Lich King ... basically you get Invincible's reins .... BUT NOT TO KEEP ... I know I know... BUT WAIT .... I had a dumbass moment.... I went and ported my damn self to that area, and went and fully ran ICC .. dumb ass.... so don't do that. WAIT A DAMN MINUTE because Katy Stampwhistle ... Postman Apprentice Extraordinaire... will open a portal directly to an already dead Lich King.... so you go loot him, while fighting two dumb badies ....and then one more big badie ... KILL ALL THREE .. it's part of the quest ...
Then if you know a mage, make nice and offer cookies, and see if they'll port you to Theramore, and then catch the flight path down to Feralas
After a little bit of back and forth, Johnny wants you to go pay respects to his horse.... So that sends you into Eastern Kingdoms....
So once you click on Mimiron's Head, you can head back to the Mail Room ....
Once you are back in the Mail Room you have to play a mini-game of the mail sorting variety ...
You need to get 15 pieces of mail, correctly in the tube of the continent the zone and town are in.
You get the zone and town on this round.... and you need to get 15 in one minute ....
Once you complete the short game, you get some goodies.... you get the Katy Stampwhistle Toy and a "Lost Letter" to share/sell.
Katy Stampwhistle, The Postmaster's Assistant .... and Katy Stampwhistle the (faded) Toy!
In order to get the Mailemental Battle Pet ... you have to continue and play the LONG game....
This time you only get the town (not the zone) ... and you have to get 30 in one minute. Yep, that's right!! You barely got 15 before, it took you a few tries? Yeah, well .... good luck! It took me several hours.
I did do the WeakAuras thing...but it does't help that much. If you are looking at the cities, you won't have enough time to get 30 of them... it helped in the sense that it helped me learn the cities. So after 400 some hours .... nah, I did it for several hours last night, and then about an hour this morning. But I wrote them down several times in hopes that my brain would retain something....
There is a code out for WeakAura (WeakAura2) ... we couldn't get it to work,but my husband did. There is another in the comments that DID work for me, but it has a lot of blank spaces (you'll see what I mean if you use it) ...
But in order for me to learn the towns, I had to write the lists down a couple of times. In the code that works, there are some abbreviations and misspellings .... just a warning ...
HERE IS THE LIST - each continent has 10 cities KALIMDOR
* Astranaar
* (the) Crossroads
* Everlook
* Feathermoon Stronghold
* Gadgetzan
* Lor'danel
* Nighthaven
* Nordrassil
* Ramkahen
* Winterwind Grove